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SET A WATCH Fights for the Light in the Night on the Tabletop

SET A WATCH Fights for the Light in the Night on the Tabletop

One of the best things about being a role player is gaming with my friends. One of the worst is having to find someone to run the games. That’s why I love board games that emulate the roleplay experience without someone having to give up their free time to prepping a game (especially if it’s a one-shot).

Set a Watch by Rock Manor Games packs quite a punch in its small box. Unlike a lot of RPG board games, this one asks the question everyone dreads in their game, “Who is on watch and who’s resting?” Every round, one character is selected to take care of the camp while their party members take care of the monsters threatening them. Every character must tend the camp twice during the game.

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Resting characters aren’t out for the round, they are actually vital to combat and revealing monsters. They regain one of their abilities and use camp actions to help their party. One of those is to keep the campfire burning. The higher the flames, the more monsters are shown.

That’s where the party must work together. Where a monster is in the lineup is just as important as how tough it is. Some monsters get tougher based on where they are in the line, so figuring out what order to kill things becomes important to your survival. After you defeat all of the monsters at one location, it’s time to move on to the next. At the final location, there is no one resting. This is the boss battle and any monsters that weren’t defeated before have joined the horde of Unhallowed bent on destroying the world.

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One of the cool components of this game is the box it comes in. When you open it up, you already have your camp set up for you. One of the things the designers took into account when putting together this game is set up time. They’ve even time tested how long it takes (5 minutes and 4 seconds with an unorganized box, if you were curious) to make sure you can get out on the table without people getting bored or impatient.

The Kickstarter ended on October 11th, but they’re still accepting late pledges, so there’s still a little bit of time left to get in on the exclusives. They fully funded in the first four hours and have almost unlocked every stretch goal they’ve revealed.

What other board games capture the roleplaying experience? Let us know in the comments!

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Feature Image Credit: Rock Manor Games

Other Image credit: Dawn Dalton

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