SAGAS OF SUNDRY: GOBLIN MODE Has an ‘Exit-stential’ Crisis

Bizzee, Tippy, and Fibs try to leave the dungeon, but danger awaits!

SAGAS OF SUNDRY: GOBLIN MODE Has an ‘Exit-stential’ Crisis
BY Amy Ratcliffe

In Sagas of Sundry: Goblin Mode, the minions are taking their lives and agency in their own hands. Fearless gamemaster Amy Vorpahl leads our players, Danielle Radford, Jason Nguyen, and Dan Casey, as they attempt to take their characters outside of Unzug’s lair and into the wide world in the second episode, “Exit-stential Crisis.”

When we last left our heroes (if you can call them heroes), Bizzee, Tippy, and Fibs had discovered the aftermath of gallantlings cleaning out the dungeon they call home–the only home they’ve known. When they went to the lair of the Dark Lord they serve, Unzug, they discovered his absence. Instead of Unzug, they ran into old “friends” and got lectured about Fiends United. But now, they try to leave… and encounter danger.

Luckily, before they head out of the dungeon, Bizzee, Tippy, and Fibs have one last chance to gather any of the belongings they’ll need along the way. Their quarters kind of double as a torture chamber, though. Things get interesting. Yeah, let’s go with interesting.

“I’m gonna talk the wetness out of the leather.”

tippy

Equipped with their prized possessions, the trio heads into the unknown. We won’t tell you what happens next, but it involves elementals, robots (yep!), and a very helpful ghost. Will they make it?! You’ll have to watch and find out.

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