“Are video games art?” is a question I have heard time and time again, but there’s absolutely no doubt that the art produced for video games can often be so stunning it belongs in a gallery. Into The Pixel, a showcase at E3, does just that every year. The Entertainment Software Association (ESA) and the Academy of Interactive Arts & Sciences (AIAS) create an exhibition at E3 to honor the best artistic masterpieces the video game world has to offer.
“Into the Pixel’s 2016 collection highlights not only the range of visual worlds created by video game artists, but also the impressive creativity used by those artists to weave storytelling and atmosphere into the smallest details of those worlds,” said Glenn R. Phillips, a consulting curator at the Getty Research Institute. “I am continually impressed by the technical skill and ingenuity of artists working across every genre of gaming, from studios big and small.”
This year’s Into The Pixel exhibit was juried by 7 video game developers, artists, and curators such as Kiki Wolfkill, Studio Head of Halo Transmedia & Entertainment, Matt Hall Senior, Concept Artist for Rising Tide Games and Zynga, and Seth Spaulding, Art Manager for Blizzard Entertainment.
I always really enjoy checking out the art that goes into creating games (half my computer backgrounds are video game art) and often times I think the artists don’t get enough credit, so it’s really awesome that they are celebrated with these awards. My favorite pieces from this year’s exhibit are the amazingly detailed “Takkar Face” by Patrick Lambert, gorgeously colored “Eclipse” by Kuldar Leement, and the stark beauty of “Cliff Walk” by Dave Guertin. You can check out the 14 winners in the gallery below.
Who do you think should have been nominated? What are your favorite art pieces from video games? Let us know in the comments below!
Image Credits: Images Provided by Into The Pixel