This year is flying by super fast, but that’s okay because lots of great stuff is happening. Like GDC. It feels weird not to spell it out, so here we go: Game Developers Conference. This event is on right now in San Francisco, and we anticipate one of the highlights to be the #1ReasonToBe panel. This started out as a panel about what it means to be a woman who makes or promotes games, with people like designer Brenda Romero and journalist Leigh Alexander sharing the highs and lows of their experiences. But it quickly transformed into a forum for everyone to highlight their love of games.
This year, the focus is on international game developers, and Rami Ismail is hosting. For his talk, he’s invited others to give their #1 reasons (in their native tongue) for why they develop games. We scanned the Twitter thread, and found a some of the best responses.
@tha_rami Because when I was 12 yrs old games entered my life like a sunbeam and I saw magic in the world. We still need magic.
— Barry Meade (@Fireproof_Barry) March 16, 2016
This one was just amusing at first, but then I looked up who Barry Meade is, and he’s one of the guys behind Fireproof Games. One of their iPhone games, The Room Three, was just nominated for a BAFTA. It’s predecessor, The Room, won a BAFTA. So, he can talk about sunbeams and magic all he likes. The answer is also perfect because we can all remember the time when games first entered our lives. It was a big deal, and actually kind of emotional.
Translated from Spanish to English, this said, “To create experiences, to communicate feelings and ideas. In short, to communicate (in my case with sound, affecting the unconscious).” Mirella Diez is a sound designer who’s currently working on Rime. Her answer is important, as it can be easy to forget the huge role that sound plays in video games and it really does have the potential to affect the unconscious in a powerful and surprising way. Journey is the first game where I noticed the sound in a meaningful sense, and no joke, it almost made me cry.
Jason Koohi developed Stardust Vanguards on Steam and PS4, and he’s currently developing a shoot ’em up game called WESTGUNNE! Experiencing someone’s else reality is indeed terrifying and amazing, and the reason why a lot of people play games. It’s definitely the #1 reason why I play. There are so many great games that offer transformative character experiences and enriching stories.
What’s your #1 reason to play games? Sound off in the comments below.