For a game that’s almost nearly a yard work simulator, Stardew Valley has left quite a deep and profound impression on gamers this year. Eschewing flash and bombast for classic, top-down sprites and a quiet focus on matters most pastoral, it’s shown how country livin’ can be highly entertaining and, yes, even deeply addictive. Suppose you’ve already gathered every town-side treasure there is to plunder, though? The game only just came out. A sequel’s still gotta be far off. Yet still… there’s that insatiable thirst for more Stardew.
Well, fret not. Some fresh feed’s coming for that fix. An update is, in fact, on its way. Stardew Valley version 1.1 looms, and PC Gamer actually caught up with the fellow behind the fun–Eric “ConcernedApe” Barone–while at PAX West. Watch their chat below.
For one, the man looks quite relieved to be sharing some of the burden of game-making with his publisher, Chucklefish, now. While Stardew‘s been the work of a solo developer for most of its existence, Barone’s handed some of the technical concerns off so he can focus on the creative aspect, and on adding more content.
What content, pray tell, is he adding to this next version? Here are the bulletpoints:
- Love conquers! Players will be able to marry Shane and Emily now, and their courtings will bring a whole host of events to explore.
- A few fan requests will be answered. Players will get the void mayo they’ve asked for, and will be able to turn honey into mead, among other things.
- New buildings. Look forward to mills which turn wheat into flour and beets into sugar, sheds that have “open-ended” purposes players can determine themselves, and some highly-expensive “end game” structures which players can purchase when they have more money than they know what to do with.
- The latter category includes a secret building which Barone won’t get into, presently.
- Players can also choose from five different farm layouts (Standard, Wilderness, Riverland, et al) that trade overall property space for gameplay focuses in different skill areas (fishing, mining, foraging, etc).
Past all that, the team’s still working on a multiplayer mode, but it won’t be available with this upgrade; Barone’s thinking sometime next year. In the meantime, though, the game will be ported to the PS4, WiiU, Xbox One for the 2016 holiday season. And while he could be working on Stardew “forever,” Barone’s already looking forward to creating some entirely new game titles. Most interesting.
Will these add-ons jack up Stardew‘s replay value for you? What other updates might you have requested? Sound off in the talkback!
Featured Image Credit: Chucklefish LTD