close menu

Heroes of the Storm Tips Straight from Blizzard

At Blizzcon this year, we talked with the hero designer behind Heroes of the Storm, Kent-Eric Hagman, about how you should get started with the game and some of the characters you should be picking. In the above video, Kent-Eric drops some sweet tips on how to get started and how to keep doing well. With so many things to know and remember about the game, I figured that I would throw in some of my own tips for players out there.

Spend some time in the training area. Blizzard updated this place for a reason. Test out your different abilities and builds. Don’t automatically max out your hero. See how they work at level 5, 10, 15, and every level in between. Find a build that suits you and remember it. Nothing gets you killed faster in the game than reading tiny text.

Be a courteous player. Greet everyone when you start. Let people know if you are heading back for a quick refueling or if you think danger is lurking around.

Follow the team. In Heroes of the Storm, everyone has a job to do. Sometimes that job is to simply follow the team into a bad situation. Fighting together is important and even one person can sway the tides of battle.

Know when to pull back. In the beginning of the game when you’re clearing the lanes, learn when you need to pull back and wait for the next wave of minions. Nothing says “free kill” like taking damage from the enemy tower while the rest of the team sneaks up behind you.

Know your heroes. When you’re running towards someone, you need to know what they can do, how they play, and how to win against them. How do you spot the real Nova? What stops a charging Butcher? Read up. Watch videos. Play around with all the characters.

What tips do you have for other players? Let us know your tips in the comment section down below.

Feature Image Source: Blizzard

Critical Role Fan Art Gallery – A Moment to Reflect

Critical Role Fan Art Gallery – A Moment to Reflect

article
Critical Role

Critical Role: Episode 68 – Cloak and Dagger

show
Critical Role Fan Art Gallery – Every Step Counts in an Adventure

Critical Role Fan Art Gallery – Every Step Counts in an Adventure

article