Despite a few teasing announcements in the late 90s, Nintendo never wound up making a direct sequel to Mario 64. Two decades have passed since that never-realized no-brainer, but indy designer Kaze Emanuar has still found endless potential in the game that first brought a certain agile plumber into 3D. He’s put together an unofficial sequel, SM64: Last Impact, and it’s an even bigger production than the original, with a host of new enemies, levels, and gimmicks. Indeed, Last Impact even offers 130 stars, making it a far more epic sprint for the red-hatted “jumpman.”
Watch the sizzle reel marking the game’s completion here, and look close throughout the parade of candy-colored fantasia. Emanuar has actually pulled in aspects of Mario games from other consoles, like the amphibious frog suit, the bee and cloud suits of the Galaxy series, and a special trick which enables the hero to go “Paper Mario” and slide through narrow grating in a puzzle. The Pink Yoshi from Super Mario World 2 even pops up, so this is an all-encompassing celebration of basically the entire Mario experience, really.
For a closer look at one specific level from the game, give the clip below a gander. Emanuar’s created a rainbow obstacle course in outer-space with some surprising craft in its level design. Look, in particular, at the portion where the player must actually backtrack through an enemy-packed half-pipe to make full use of the rainbow invincibility star. This might be the fan-made tribute of one dedicated individual, but it very much feels like an official production from a whole team of developers.
Have you always been holding out hope for a Mario 64 sequel? Does this fan creation deliver on everything you could’ve wished for? Sound off in the talkback.
Featured Image Credit: Kaze Emanuar