In full inept spirit, Felicia and Ryon team up with Jessica Marzipan to play a game none of them have ever played before. Grab your wizard robes and a staff and get ready for the Co-Optitude edition of Magicka 2!
Sometimes you’re just living your life and then a wizard comes along and destroys you. Such are the lives of the NPCs in Ryon, Felicia, and Jess’s Magicka world, where no bystander is safe—regardless of their affiliation or general niceness. Ryon and Jess are doing their part to clean up the city by making sure that the NPCs are either healthy or dead. Felicia, on the other hand, thinks that they’re just committing genocide. Potatoes, potatoes… (that saying doesn’t work nearly as well as just text).
As the intrepid trio ventures forth on their quest, they learn a great many lessons, such as how to best kill crabs and the importance of healing your team members, but will they be able to handle having the ultimate power of magic? How will the trio fare when two of the three have a better co-optitude (attitude for cooperation) with each other than the third? Will a rift tear the team apart?